Forest Sprite
Tribal Alliance
Pronouns she/her Age 17 Likes Mushroom rings, Tame foxes
Base stats
Level 1 base, and the Level 60 projection. Stats grow ~10% of base per level (HP/ATK/DEF); Speed does not scale with level, so a fast hero stays fast relative to the field all game.
Element matchups
Water heroes resolve their type advantage like this:
Advantage is ×1.30, disadvantage ×0.75. See the full type chart →
Signature abilities
Detailed ability breakdowns
These signature abilities now fire in battle with their own damage and cooldowns — a bigger skill or ultimate hits harder, and the two healers restore HP instead of striking. Still on the way here on the site: the full per-ability breakdown (exact multipliers and effects), plus deeper mechanics like status effects and multi-target hits.
Note: in the current build, dedicated healing comes from Kingdom Medic and Cleric of Sol. Other support heroes contribute through their stats and element in the squad.
Lore
The Forest Sprite is on the Tribal Alliance forest-clan rolls under the descriptive entry 'glade-spirit, taken mortal form, voluntary,' which is the only such entry in the rolls; the clan's record-keepers have not invented a category for it because they consider the entry sufficient to describe the situation. She answers to the name Mira, which she chose at the moment of taking form, on the grounds that the name a glade-spirit had before taking form is not pronounceable in mortal speech and that it would be discourteous to the clan to insist on it. The clan-elder who witnessed the form-taking is the same elder who once advised on the famous Greenmouth wolf-ward parent-of-record arrangement; she considers Mira's case the second of two precedents the clan's law-keepers have had to invent in this generation.
Her combat-grant is two-fold: the bow she carries was taken from a fallen forest-clan archer's grave at the moment of form-taking, with the elder's express permission, and the bow shoots true at distances ordinary fletching does not allow. Her glade-instincts persist in mortal form — she is faster than the arrow in dense underbrush, harder to see when stationary than the underbrush itself, and her sense of where animals are reads as an unconscious tracking-grant the clan's hunters have stopped trying to formally describe. She is seventeen in mortal years (the form chose this age) and has been on the rolls four years.
She has been to the boundary-stones once, by invitation, and met the high-mountain sona-veth elder, Tev (Storm Caller), and the Bear Warrior in the same gathering — the boundary-stones cluster has noted her addition without comment. She is in occasional friendly contact with the Vine Shaman (char_vine_shaman), who treats her as a peer in slow-magic patience even though Mira's tradition is not slow at all.
Bond stories
- The Name Mira Chose · unlocks at bond Lv 10
- Second of Two Precedents · unlocks at bond Lv 25