
Fusion B
Arcane Syndicate
Pronouns they/them Age 24 Likes Counterpoint, Twin-bonded magic
Base stats
Level 1 base, and the Level 60 projection. Stats grow ~10% of base per level (HP/ATK/DEF); Speed does not scale with level, so a fast hero stays fast relative to the field all game.
Element matchups
Wind heroes resolve their type advantage like this:
Advantage is ×1.30, disadvantage ×0.75. See the full type chart →
Signature abilities
Detailed ability breakdowns
These signature abilities now fire in battle with their own damage and cooldowns — a bigger skill or ultimate hits harder, and the two healers restore HP instead of striking. Still on the way here on the site: the full per-ability breakdown (exact multipliers and effects), plus deeper mechanics like status effects and multi-target hits.
Note: in the current build, dedicated healing comes from Kingdom Medic and Cleric of Sol. Other support heroes contribute through their stats and element in the squad.
Lore
The other half of the Twin-Cell is a graceful, vivid figure in resonance-silver who closes every working the pair begins — and who, like their partner, abandoned the Syndicate's filed birth-name early and answers only to Fusion-B. Outside observers who watch the two of them work in close quarters describe the experience as listening to a single sentence spoken in two voices: nothing is coordinated, because nothing needs to be. Fusion-B is the resolution-side, the one who hears the unfinished shape Fusion-A has opened and lands the closing figure on a quarter-second offset that no metronome the Syndicate owns has ever been able to capture.
Alone, Fusion-B is an elegant defensive mage and not much more. In the array they are the half that makes the impossible thing safe — the resolution that catches the working before it can recoil, the ward that arrives a beat after the strike and exactly where the strike left its own caster exposed. The Echo Array school produces, at the pair's full resonance, an effect the Syndicate's doctrine office still files under 'two operatives, single result, mechanism unestablished,' and has done for ten years. Fusion-B finds the doctrine office's discomfort mildly entertaining and does nothing whatsoever to relieve it.
Where Fusion-A discourages the imperial court's interest through tedious overcompliance, Fusion-B takes the opposite tack: performing just enough instability — a fumbled posture here, a hesitation there, always while being watched — to suggest the cell is too unreliable to lend out. The two strategies are, Fusion-B will tell you with a slight smile, the same strategy; their partner simply has a more boring way of running it. On one point the pair is identical and immovable: they will not accept any cross-faction loan, demonstration, or contract that separates them, and the question of how exactly to phrase the refusal to the Solstice court remains, by mutual and unhurried agreement, open.
Bond stories
- Why They Won't Use the Name · unlocks at bond Lv 10
- Performing Instability · unlocks at bond Lv 25