Sora Klein
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Sora Klein

Arcane Syndicate

Wind Support Legendary Summonable

Pronouns she/her Age 24 Likes Mechanisms, Late-night study

Base stats

Level 1 base, and the Level 60 projection. Stats grow ~10% of base per level (HP/ATK/DEF); Speed does not scale with level, so a fast hero stays fast relative to the field all game.

HP
675 → 4658@60
ATK
75 → 518@60
DEF
45 → 311@60
SPD
100 → 100@60

Element matchups

Wind heroes resolve their type advantage like this:

Deals +30% to
Water
Takes +30% from
Fire

Advantage is ×1.30, disadvantage ×0.75. See the full type chart →

Signature abilities

Basic Sora Klein Attack
Skill Mantra Kick
Ultimate Radiant Eightfold
◷ Coming soon

Detailed ability breakdowns

These signature abilities now fire in battle with their own damage and cooldowns — a bigger skill or ultimate hits harder, and the two healers restore HP instead of striking. Still on the way here on the site: the full per-ability breakdown (exact multipliers and effects), plus deeper mechanics like status effects and multi-target hits.

Note: in the current build, dedicated healing comes from Kingdom Medic and Cleric of Sol. Other support heroes contribute through their stats and element in the squad.

Lore

Sora Klein grew up in the third-floor workshop above a Vesper-district clockmaker's shop and learned to read off the markings on escapement wheels before she learned to read off a page. She is, by the Arcane Syndicate's own grudging assessment, not a strong mage and not a strong fighter, and she has built a reputation that towers over people who are both — because Sora does not win engagements with force. She wins them several moves earlier, in the part of the fight that happens before anyone draws, where the question is not who is stronger but who has already understood the room. By the time her opponents are reaching for their advantage she has usually already removed it.

Her practice is a deliberate braid of two disciplines the Syndicate normally keeps apart — a light, precise martial form and a small, surgical set of workings — neither of them impressive alone, both of them devastating in the specific order she deploys them. She fights like the clockmaker's daughter she is: every motion sets up the next, nothing is wasted, and the whole sequence only makes sense once it has already finished. Watching her spar, the Syndicate's instructors say, is like watching someone solve a problem you did not realize was a problem until it was solved.

She is striking in a way the Syndicate's younger recruits notice and the older ones have learned not to comment on, and she carries herself with the slightly guarded grace of someone who decided, a long time ago and entirely on her own terms, exactly who she was going to be — and then did the considerable work of becoming her. She does not discuss the years before the Syndicate, and the one biographical detail her file is missing she has clearly removed herself, with the same neatness she brings to everything. Her colleagues have, without ever agreeing to, collectively decided it is none of their business. They are right.

Bond stories

  • Clockwork Spark · unlocks at bond Lv 10
  • The Name Reserved · unlocks at bond Lv 25