Wolf Rider
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Wolf Rider

Tribal Alliance

Wind Defender Common Summonable

Pronouns they/them Age 22 Likes Pack discipline, Long winters

Base stats

Level 1 base, and the Level 60 projection. Stats grow ~10% of base per level (HP/ATK/DEF); Speed does not scale with level, so a fast hero stays fast relative to the field all game.

HP
450 → 3105@60
ATK
50 → 345@60
DEF
30 → 207@60
SPD
100 → 100@60

Element matchups

Wind heroes resolve their type advantage like this:

Deals +30% to
Water
Takes +30% from
Fire

Advantage is ×1.30, disadvantage ×0.75. See the full type chart →

Signature abilities

Basic Wolf Rider Attack
Skill Pack Howl
Ultimate Moonhunt Stampede
◷ Coming soon

Detailed ability breakdowns

These signature abilities now fire in battle with their own damage and cooldowns — a bigger skill or ultimate hits harder, and the two healers restore HP instead of striking. Still on the way here on the site: the full per-ability breakdown (exact multipliers and effects), plus deeper mechanics like status effects and multi-target hits.

Lore

The Wolf Rider regiments are a high-mountain clan formation drawn from the same Tribal Alliance ridge-country that the sona-veth earth-school works out of, and the regiment's protocol around mount-pairing is older than most of the surrounding clan law. A rider does not select a dire-wolf; an unaffiliated wolf walks into the regiment's training-ground and indicates a rider it has chosen, by the older method of standing at the rider's left shoulder until the rider acknowledges the standing. The current named-rider on Alliance muster-rolls is Veth-anu Karol, twenty-two seasons, mount Brennor, an old grey at fifteen seasons — older than half the regiment's human warband.

Karol's tactical role is the formal one: ride the flank, hit the enemy line where the line is weakest, then break for broken ground before the line can re-form. The dire-wolf does not sustain a charge across open field — the mount is built for ridge work and switchback retreat — and Karol's regimental training emphasizes disengagement-with-warning rather than the Solstice cavalry tradition of hold-and-press. Empire field-officers have repeatedly mistaken this for cowardice; the regiment has stopped correcting them, on the grounds that the misunderstanding has tactical value.

The regiment keeps the old Greenmouth pack-diplomacy courtesies — Karol has stood three times at the boundary-stones above Greenmouth, and the regiment's pack-translator has told Karol, in a way that is not officially recorded but is understood by everyone present, that Brennor is willing to acknowledge Riona's spirit-pack as kindred. This is not a thing the regiment is supposed to be willing to acknowledge; the regiment-elder has been informed and has, by silence, declined to formalize either acceptance or refusal.

Bond stories

  • Standing at the Left Shoulder · unlocks at bond Lv 10
  • Brennor and the Spirit-Pack · unlocks at bond Lv 25